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Alessandro Clemente

  • Home
  • Film & Media
  • Video Games
  • Music
  • Mixing & Mastering
  • About
  • Demo Reel
  • Contact
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Creative solutions to fill your project with emotions and connect with your audience through sound.

Recent Works

Film & Media Credits:

Video Games Credits:

Click on image to view project page.

Alight in the Dark (Original Soundtrack)

Alight in the Dark (Original Soundtrack)

Alessandro Clemente

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  1. 1
    A Song of Light 1:43
    0:00/1:43
  2. 2
    The Outskirts 3:53
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  3. 3
    Lurking in the Dark 4:37
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  4. 4
    Forsaken 4:47
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  5. 5
    Desolation Dunes 4:41
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  6. 6
    Ode to The Elderkin 4:09
    0:00/4:09
  7. 7
    The Void 1:09
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  8. 8
    The Void (Fire) 1:45
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  9. 9
    The Void (Water) 1:51
    0:00/1:51
  10. 10
    The Void (Light) 1:43
    0:00/1:43
  11. 11
    The Void (Shadow) 1:49
    0:00/1:49
  12. 12
    The Void (Earth) 1:45
    0:00/1:45
  13. 13
    The Void (Air) 2:06
    0:00/2:06
Rushdown Revolt (Original Soundtrack) - Disk 1

Rushdown Revolt (Original Soundtrack) - Disk 1

Alessandro Clemente

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  1. 1
    Trailer Theme 2023 2:09
    0:00/2:09
  2. 2
    Aggrium Mines 2:03
    0:00/2:03
  3. 3
    Kazuma Theme 2:06
    0:00/2:06
  4. 4
    Malu Malu (Gareth Coker) 2:41
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  5. 5
    Sovereign Peak 2:03
    0:00/2:03
  6. 6
    I think it's working! (Combat Lab) (Gareth Coker) 2:32
    0:00/2:32
  7. 7
    Cargo 2:12
    0:00/2:12
  8. 8
    The Rushdown Revolution 2:24
    0:00/2:24
  9. 9
    The Horizon's Roar (Velora Theme) 2:10
    0:00/2:10
  10. 10
    Neon Overload 2:01
    0:00/2:01
  11. 11
    Urdah Theme 2:18
    0:00/2:18
  12. 12
    Enter The Combat Arena (Gareth Coker) 2:45
    0:00/2:45
  13. 13
    Reina Theme 2:29
    0:00/2:29
  14. 14
    Sacred Ground (Forbidden Shrine) (Gareth Coker) 2:24
    0:00/2:24
  15. 15
    Weishan Theme 2:12
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  16. 16
    Shadowbriar (Gareth Coker) 2:16
    0:00/2:16
  17. 17
    Torment Theme 1:31
    0:00/1:31
  18. 18
    Character Selection Screen 1:13
    0:00/1:13
  19. 19
    Raymer Theme 1:15
    0:00/1:15
Original Soundtracks for Anklebreaker Studio

Original Soundtracks for Anklebreaker Studio

Alessandro Clemente

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  1. 1
    Trailer Theme 2:27
    0:00/2:27
  2. 2
    Dungeon Ambience 2:12
    0:00/2:12
  3. 3
    Dungeon Ambience 2 2:30
    0:00/2:30
  4. 4
    Menu Theme 4:16
    0:00/4:16
  5. 5
    Forest Theme 3:02
    0:00/3:02
  6. 6
    Forest Theme 2 2:51
    0:00/2:51
  7. 7
    Forest Night Theme 3:42
    0:00/3:42
  8. 8
    Desert Theme 2:09
    0:00/2:09
  9. 9
    Snow Theme 3:14
    0:00/3:14
  10. 10
    Forest Transition 1 1:20
    0:00/1:20
  11. 11
    Forest Transition 2 1:13
    0:00/1:13
  12. 12
    Forest Transition 3 1:13
    0:00/1:13
  13. 13
    Desert Transition 1 1:50
    0:00/1:50
  14. 14
    Desert Transition 2 2:10
    0:00/2:10
  15. 15
    Desert Transition 3 1:33
    0:00/1:33
  16. 16
    Desert Night 2:25
    0:00/2:25

Mixing & Mastering

Clean, Wide and Powerful.

Get in touch with me for professional Mixing & Mastering services!

Judge yourself, compare my versions to the originals:

These are mixes I made for practice only.

Worked on fixing this impossible mix, featured in SOS Magazine.

Flags - 54

Flags - 54

Alessandro Clemente

Comprar album
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  1. 1
    loopnpixel MIX 4:31
    0:00/4:31
  2. 2
    Original MIX 4:25
    0:00/4:25

Sound Design Demo Reel

About

A unique encounter with music and sound

I have always had a love for creativity and its possibilities to discover new dimensions. When I was a kid, I started to develop a deep emotional connection with my piano. Trying to experiment with its creative power, I started to improvise and compose and got very frustrated at music school. They won’t let me improvise or play my own pieces, so I quitted at the age of 10.  

Since then, I’ve been a self-taught person and I understood that the best way for me to learn was from the inside and using the creative process and self-criticism as teachers.

On my early teens, I discovered music softwares and my conception of music making changed forever. Suddenly a new world of possibilities appeared. It took me many years to learn all the tools and develop a structured mindset for making better music every time. I started to engage with the absurd idea of making the best music in the world (impossible to achieve, very rewarding to pursue).

At 18 years old, I got my first job to work on a video game soundtrack. Since then, audio for video games and media has become my full-time job. And 8 years of mistakes and learnings after, I can only say how happy I am to know my music has connected with people and how proud I am to have filled so many projects with sound and emotions.

Now, my goal is to share that deep emotional connection I started to feel when I was a kid with others and to find the rhythm between hearts and ideas.

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